The epic conclusion brings together the Fourth World, the Realm of order, the mean streets and even Hollywood. But will justice be served? Your Major Spoilers review of Danger Street #12 from DC Comics awaits!
DANGER STREET #12
Writer: Tom King
Artist: Jorge Fornes
Colorist: Dave Stewart
Letterer: Clayton Cowles
Editor: Brittany Holzherr
Publisher: DC Comics
Cover Price: $4.99
Release Date: December 12, 2023
Previously in Danger Street: Will the Outsiders be accepted by society? The Green Team finally get what they deserve? Can the sky be saved from falling? All of this and more as Lady Cop closes the case on the murders of Danger Street. You’ll have to read it to believe it!
FULL OF SOUND AND FURY
As last issue ended, the Lady Cop had shot dead Warlord and The Creeper, while the Dingbats of Danger Street and a lost Orion of Apokalips prepared to resurrect the murdered Good Looks, leader of the Dingbats. On the plane belonging to Commodore Murphy of The Green Team, the freaks known as The Outsiders are unaware that Metamorpho’s diamond arm has come to life and is escaping. The reason for that is that the energy discharge at the end of last issue has reversed their various mutations, leaving them just a group of teenagers for the first time. In the kitchen of police chief Liza Warner, the titular Lady Cop, a miracle has occurred. Three people have returned from the great beyond, but Orion warns them that there’s a price to be paid. That the soul of Atlas might have brought Good Looks back from death, but someone has to keep holding up the sky.
BUT WHAT DOES IS SIGNIFY?
If you’ve been following along since issue #1, this book has some really nice callbacks to earlier events, including the cutest moment ever with the girl formerly known as Mighty Mary. That said, the callbacks serve to remind me that the events of the series were basically one big loop and a rumination on the human condition, without a lot of real substance or commentary. The fates of the Dingbats of Danger Street are metaphysically interesting, but dramatically inert, while Jack Ryder’s arc from “ogre” to hero doesn’t feel either justified or explained. I really enjoy Fornes’ art, though there are some moments where storytelling is unclear due to a specific dramatic choice, such as the final pages’ featuring Lady Cop performing an unusual interrogation. Most of all, these heroes are all portrayed as normal humans, with the requisite failings, foibles, and feet of clay, but also a tendency to undermine their own successes, while the script treats the story’s climax with a shrug and half the heroes taken into custody by the Lady Cop.
BOTTOM LINE: IT’S ARTISTIC AS HELL, BUT NOT EFFECTIVE
The final upshot of Danger Street #12 is that it draws a slow-moving story to a slow-moving close, but somehow feeling unsatisfying for everyone involved, with both art and script creating barriers to full resolution, earning 2.5 out of 5 stars overall. The gimmick here, that the series would bring together the stars of the thirteen issues of First Issue Special, helps overcome some of the issues, but only because readers are already familiar with Metamorpho, Starman, and others. It’s also the reason why the book has more than 25 revolving characters from half a dozen different genres, which is the series’ biggest flaw.
But at least that spoiled nepo baby Commodore Murphy gets what’s been coming to him.
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After twelve issues of existential meandering, we get an ending that... is more of the same. The gimmick is the best part of the series, but it's also the weakness and the reason we have too too many protagonists.
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Writing5
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Art6.25
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Coloring5