Vox Machina are looking for their next job. Scouring the city of Westruun, the party finds a peculiar way of making money. Find out more in Critical Role: Vox Machina Origin #1 by Dark Horse Comics!
Vox Machina must save Grog from a lich that threatens to possess him. The team has gathered components for a ritual, but will they be able to dispel this evil in time? Find out in Critical Role: Vox Machina Origins #6 by Dark Horse Comics!
Grog has gone missing and the heroes of Vox Machina recruit a gnome cleric to rescue him. Embark into the world Matt Mercer has created in CRITICAL ROLE VOX MACHINA ORIGINS by Dark Horse Comics.
When Brenden Fletcher and Karl Kerschl’s Isola #1 arrives in March, readers will be able…
Detective Club + The Dark Knight = Fun times at Gotham Academy?
Here is an early look at Gotham Academy: Second Semester #4 from DC Comics.