Major Spoilers
    Facebook Twitter Instagram YouTube Twitch Discord RSS
    Major Spoilers
    • Home
    • Reviews
      • Random Access Memory
      • Retro Review
      • So You Want to Read Comics
    • Podcasts
      • Critical Hit
        • Critical Hit House Rules
        • Critical Hit World Building
      • Dueling Review
      • Finally Friday
      • Geek History Lesson
      • The Legion Clubhouse
      • Major Spoilers Podcast
        • MSP TPB for 2019
        • On the Next Major Spoilers Podcast – 2013
        • On the Next Major Spoilers Podcast – 2012
        • On the Next Major Spoilers Podcast – 2011
      • Munchkin Land
      • Top Five
      • Wayne’s Comics
      • Zach on Film
    • Features
      • Casual 60
      • Comic Casting Couch
      • Comics Portal
      • Did You Hear?
      • Editorials
      • Features
      • Gamer’s Corner
      • Hero Histories
      • Let’s Get Nerdy
      • Major Spoilers Adventures
      • Random Access Memory
      • So You Want to Read Comics
    • Movies
      • Did You Hear
      • Movies
      • Television
    • Comic Previews
    • Patreon
      • Patreon
      • Store
    Major Spoilers
    DC

    Shadowpact #22

    Matthew PetersonBy Matthew PetersonMarch 4, 2008Updated:March 5, 20084 Comments6 Mins Read

    Or – “Final Destiny Of The Rook…”

    SP2.jpg

    I admit it…  I initially only read Shadowpact for Nightmaster.  As a student of the obscure and ridiculous heroes, the idea of a hippie guitar player becoming Sir Lancelot spoke to me on a deep and meaningful level.  Yes, I enjoy Detective Chimp, and The Enchantress is compelling (and beautiful, even for a collection of lines on paper.)  I enjoy the Steve Ditko history of Nightshade, the ‘weirdness magnet’ that is Blue Devil, and some of my earliest comic memories are of an issue of Batman Family with Ragman in it.  Heck, even Zauriel has a place in my heart, but it’s really Jim Rook who brings me to the party.  I first read of him in “Who’s Who in the DC Universe” decades ago, and have since collected just about anything with him in it, even Primal Force (which, to be honest, has it’s moments, but mostly “ugh.”)  This issue does something that I never expected it to do…  makes me both happy and sad at the same time.

    SP1.jpgPreviously, on Shadowpact: The Shadowpact has been splintered, with members going to and fro, and Blue Devil seemingly quitting the group.  In an attempt to stop a group of extradmensional demon/zombie/ninja/pirates (sort of) called The Unbound, several of the members of the Shadowpact have travelled into the Nightshade dimension, only to have Nightmaster realize that the cities and countryside look very familiar…  so familiar in fact, that he realizes that the lost land of Myrra where he gained his sword and powers decades ago.  Going underground to avoid the tide of zombie-esque creatures, the team finds that they are infected by sound, specifically by repeating their philosophy to others.  Realizing that the creatures they’re fighting are the same kindly souls he sought to protect years ago, Nightmaster vows to free them, but is slowed when Enchantress breaks through the dimensional barrier to save her teammates, allowing the Unbound to go through to our world…  to pillage.

    This issue begins with The Enchantress, the Warlock’s Daughter and Zauriel arriving in mid-air, and plucking their partners from out of the grasp of the Unbound in a last-second rescue.  Nightmaster is horrified to see the carnage in his beloved land of Myrra, then tries to greet The Enchantress with kiss, but she stops him cold, implying that their on-again, off-again relationship is off again.   She claims that the only smart course of action is to close the rift and let the Unbound eat themselves alive, but Nightmaster will not here it.  When the team members try to talk to him, Jim Rook puts his foot down. “NOT ACCEPTABLE.  NEXT SUGGESTION.”  Marrin, a magician of Myrra, has a plan, but it involves the death of many people, and possibly some innocents.

    As the Unbound get ready to sail through and eat the DCU, Zauriel, Ragman, and Nightshade wade in to fight the creatures, while Nightmaster and Enchantress snatch a zombie.  She tapes his mouth shut to keep him from infecting them (“You just happened to have a roll of duct tape on you?”  Heh.) and sets about ‘decoding his mojo,’ as Miss Rosenberg might have it.  Enchantress manages to create a counter-virus to the Unbound spell, but the dangerous bit comes when they try to spread it.  In order to counter their message, Enchantress has filled her spell with the power of virtue, and courage, and needs a huge well of it to counter their magic.  The source of that well?  None other than Nightmaster himself…

    Our team continues to fight, while Nightmaster walks brazenly into the city square, and calls “Can one of you guys tell me about the Unbound?  I couldn’t find any brochures!”  As they try to infect him, Nightmaster finds himself nearly overwhelmed, falling to one knee before rising again, realizing that their message is one of freedom, but not the kind we celebrate every July.  “Freedom from fear, freedom from uncertainty, freedom from responsibility…  There’s a word for that kind of Freedom.  They call it death.”  He unsheathes the Sword of Nacht, and the Unbound suddenly scream as one, as the spell, powered by his own courage, rips out of Nightmaster, boiling his very blood.  The sword keeps him alive, but many (far too many) of the Unbound die in the attempt.  But suddenly, the battle is over, their plan has worked, and the Myrrans are freed…  But it’s only then that Nightmaster knows what he must do. 

    “I’m not going back with you,” he tells his friends, “They need me here.  I can’t turn my back on them, not again…”  It may have taken decades, but Jim finally accepts the burden that he couldn’t accept as a callow youth in the ’60’s.  Enchantress tries to talk him out of it, and they end up kissing passionately for a few minutes before she walks away, flippantly entreating him “Just try not to get yourself killed, okay?”  As the Shadowpact head home, the last image we see is Nightmaster, riding his coal-black steed into battle with a dragon, Sword of Night held high, laughing…  “Now THIS is the life!”

    It’s telling of the craft that went into this issue that it’s my favorite Shadowpact to date, even as the events of the issue make me as unhappy as any so far…  To see Nightmaster finally completely embrace his destiny, as leader, as hero, as knight, is awesome.  But, it saddens me to see him go, even if the series is winding it’s way down to cancellation.  The art (by Phil Winslade) is excellent, and the story is a nice capstone to a short but dragged out heroic career.  Matthew Sturges has taken up where Bill Willingham left off, keeping the snark and the down-to-earth aspects of the Shadowpact while not skimping on the heroism.  All in all, the issue is very well-done, earning 4.5 out of 5 stars.  Nightmaster’s arc is at an end, but at least I’m happy about how and where he ended up…

    45stars.jpg


    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Previous ArticleMajor Spoilers Podcast Δ: We Can Be Heroes (just for one day)
    Next Article Your Kick-ass Wolverine Shot of the Day
    Matthew Peterson
    • Website
    • Twitter

    Once upon a time, there was a young nerd from the Midwest, who loved Matter-Eater Lad and the McKenzie Brothers... If pop culture were a maze, Matthew would be the Minotaur at its center. Were it a mall, he'd be the Food Court. Were it a parking lot, he’d be the distant Cart Corral where the weird kids gather to smoke, but that’s not important right now... Matthew enjoys body surfing (so long as the bodies are fresh), writing in the third person, and dark-eyed women. Amongst his weaponry are such diverse elements as: Fear! Surprise! Ruthless efficiency! An almost fanatical devotion to pop culture! And a nice red uniform.

    Related Posts

    The Thing #1 Review

    Read More

    Legion Clubhouse #188: The Magic Wars

    Read More

    Krypto gets five issue mini-series at DC Comics

    Read More

    4 Comments

    1. Sanlear on March 5, 2008 9:17 am

      “a group of extradmensional demon/zombie/ninja/pirates (sort of) called The Unbound”

      Heh, that has to be one conflicted group.

      Reply
    2. Dr. Pants on March 5, 2008 10:45 am

      I am so very sad about the end of this series. I’m sure it wasn’t selling much and Batman isn’t a member of the team, so nobody new was picking it up, but this was just a great comic. I worried that the momentum Willingham had in “Day of Vengeance” wouldn’t carry over to the new series, but I was wrong wrong wrong.

      This book made me care about Detective Chimp and Nightmaster and the Blue Devil and Ragman. Ragman! Sweet creeping communism, that’s a feat!

      Too bad there’s nobody trying to save it.

      Reply
    3. Cory on March 5, 2008 12:24 pm

      Shadowpact failed because the way the writers portrayed magic was far too ordinary, unimaginative and in far too quotidian a way.

      Shadowpact is exactly the reason why I fear that “House of Mystery” is going to be just as boring and unenlightening.

      Reply
    4. nu on March 6, 2008 1:17 am

      gotta love the knights of the dcu

      Reply

    Leave A Reply Cancel Reply

    This site uses Akismet to reduce spam. Learn how your comment data is processed.

    AMAZON AFFILIATE

    Support this site by making a purchase through our Amazon affiliate links

    Reviews
    9.3
    May 24, 2025

    The Thing #1 Review

    7.3
    May 23, 2025

    The Vision and The Scarlet Witch #1 Review

    4.7
    May 20, 2025

    Huck: Big Bad World #1 Review

    8.3
    May 19, 2025

    Godzilla vs. X-Men Review

    7.0
    May 18, 2025

    Retro Review: Superman In The Computers That Saved Metropolis (July 1980)

    Patreon Support
    Major Spoilers Store
    Recent Comments
    • Dave B on The Legion Clubhouse #002 – Problematic Portrayals
    • Ideal Air HVAC on Top Five Things That Make You Instantly Happy
    • Low Voltage Tech on PREVIEW: Godzilla vs. Los Angeles
    • Luis Dantas on Storm #8 Review
    • Michael Kenchington on PREVIEW: Giant-Size Wacky Races #1
    Subscribe to the Major Spoilers E-Mail List
    Sponsor

    ComiXology Home Page

    Follow Us
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • Twitch
    Major Spoilers Patreon
    • About
      • Major Spoilers Terms of Use
      • Major Spoilers Frequently Asked Questions
      • Major Spoilers Privacy Policy Statement
      • Major Spoilers Podcast Gear
    • Contact
    • Cookie Policy (EU)
    Major Spoilers is copyright 2006-2025 by Major Spoilers Entertainment, LLC

    Type above and press Enter to search. Press Esc to cancel.

    We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept”, you consent to the use of ALL the cookies.
    Cookie settingsACCEPT
    Privacy & Cookies Policy

    Privacy Overview

    This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
    Necessary
    Always Enabled
    Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
    SAVE & ACCEPT