With a new ghost in his machine, Rogue Sun sets out to capture an ancient artifact of power… if he can get past the doorman. Your Major Spoilers review of Rogue Sun #11 from Image Comics awaits!
ROGUE SUN #11
Writer: Ryan Parrott
Artist: Abel
Colorist: Natalia Marques
Letterer: Becca Carey
Editor: Michael Busuttil
Publisher: Image Comics
Cover Price: $3.99
Release Date: March 8, 2023
Previously in Rogue Sun: With an unexpected new ally at his side, Dylan’s life might finally be heading in the right direction. But Hellbent has other plans, and everything our hero cares about is set to burn as the two face off for a final showdown!
THE LAST FEATHER OF THE LAST PHOENIX
Ever since he took on the mantle of Rogue Sun, Dylan has been dealing with his father telling him what to do. Now, he’s being advised by the late Caleb Hawthorne, the Knight Sun, searching for a special quill. It’s easy enough to find, strangely enough, as it’s in the possession of the Ravyn Queen, but she insists that he fight her personal warrior, The Doorman. It’s a battle he’s in no way up to, especially since he’s a little distracted with personal matters, including the fact that all his friends are at the prom without him. After repeatedly getting his head kicked in, Dylan allows Caleb to take the lead, and the Knight Sun powers up to face the Doorman himself. When the creature reminds him that he’s nothing but a ghost, and can’t possibly fight, Caleb responds, “but I can draw your focus away from the warrior that can,” allowing Dylan to strike the final blow.
Unfortunately, the villain Hellbent has already arrived at the prom looking for him.
DID I MISS AN ISSUE?
There are a lot of players in the Rogue Sun universe already, and this issue reminds me of that by pulling most of them into the twin story threads. It’s a little on the confusing side, and by the end of the issue, I had already gone back to check the previous couple for confirmation of who and what, and where things are this time around. Abel’s art helps to keep things straight, and also gives the battle sequence an unexpectedly unworldly quality. The one thing that I’m not sold on is the decision to have everything in Ravyn Queen’s realm presented with horizontal art, forcing readers to rotate their comic and/or digital page back and forth as they go. Even more than fellow Massive-Verse title Radiant Black, this book makes it a little hard to just jump in and read an issue, but if you’ve been following along for the last four issues or so, this one is satisfying enough.
BOTTOM LINE: NOT BAD, BUT A BIT CONFUSING
In the final analysis, Radiant Black #11 has both textual issues with the plotting and sheer number of characters, and metatextual issues with the presentation of the art, but the charisma of the art and the voices of the characters help to overcome some of that, earning 3 out of 5 stars overall. With the end of the arc upon us and another Super-Massive crossover on the horizon, you don’t want to sleep on the adventures of Rogue Sun.
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I find the idea of changing the orientation of the art is much more creative than the reality of having to keep rotating, but it's not a bad issue overall, even with a lot going on.
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