In this installment of Critical Hit – A Major Spoilers Podcast: Polygon’s Tasha Robinson hosts the Major Spoilers Critical Hit Void Saga Wrap-Up panel as the players reflect on a game that outlasted 4th Edition.
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4 Comments
And so ends an era, the last breath of Fourth Edition has passed. Farewell dear friend, parting is such sweet sorrow.
Speaking of sorrow, I can’t help but feel how much more bitter this finale is than sweet. How the characters have lost so much more than they gained. How the feeling of “Until next time” is more painful than “To be continued”. Now, as I think about continuing my current re-listen of the series, mid-way through Lords of the Feywild, I have at the forefront of my mind the knowledge that there will be no more stories for these wayward souls; no true “Happy Ending”. Even if one could say, as in Rodrigo’s poem, that we have the means to make those stories, they can never have the heart or depth that the original players gave them. Also, this is just a nitpick, but it would have been a greater send-off in my opinion had Adrianna and Alex had been part of the wrap-up. Just a thought.
Farewell Orem Rivendorn
Farewell Randus du Thane
Farewell Ket H’zard
Farewell Meyaliutl New Roost
Farewell Sekhar Obleea
Farewell Trelle Surestep
Farewell Halston ‘Torq’ Thorkelson
Rest in peace, James Tsarkol
And thank you to Rodrigo, Stephen, Matthew, DnD Brian, Rob, Sam, and everyone else that has given life to the Void Saga and the 4th Edition of Dungeons and Dragons.
May all your rolls be Critical Hits.
You’re making me want to write an epilogue. Hope that wouldn’t upset the crew. . . I’m going to.
I was very lost when I heard that the game had ended. I never thought that Asmodeus was the “final boss”. I thought Rodrigo had set up that He Who Shatters the Sky to be the final boss. So the whole time I was sitting there thinking “ok, the team is clearly going to beat this God then move on to the final boss for the epic showdown”. It had seriously downplayed asmodeus to me.
I’m sorry to say it, but the ending left me feeling quite disappointed because of how much sadness and unanswered questions remained in the universe. Time has effectively been destroyed when I thought that was the objective of the party to save that. That’s a team/universe failure. You fed power to a lunar God and never addressed that situation. I feel like that is the major part of the story that’s missing. And a vast majority of the characters do not get a happy ending or even “an ending”. Ket doesn’t even exist anymore. Randus is stuck jumping from reality to reality fighting variations of the same war until it kills him. Little sparkle isn’t headed home. Orem and Sakar say they’re headed home … Or not. Torq is never heard from again. I feel like I was being led in the direction where plot lines were going to be addressed or concluded in some fashion and ultimately I feel like we got 99% before the file got corrupted. It was a great ride but personally there was no payoff.
Thank you for the years of entertainment and for making me care about these things.
I began listening to the adventures of Orem and friends, after my cousin told me about the show. At the time, it was in early 2012, I was recovering from a severe illness and was basically confined to a bed for almost six months.
You guys helped me get through an extremely tough period. I can’t thank you enough that. I want to thank you for that.
As a D and D player myself, I have learned so much from just listening to the podcasts. Torq will always be my favorite character.
Thank you for the many years of entertainment and for sharing your love of rpg gaming. I am a little saddened, now that this adventure has come to an end. I look forward to what comes next.
Once again, thank for getting me through a really rough period in my life. Best of luck to each of you.