Press Release
Roddenberry Entertainment, a company long steeped in fandom and sci-fi history, including the legendary Star Trek, today announced WORTH, a new graphic novel from Arcana. The extraordinary story of Grant Worth will come to life on September 4, 2013 via a beautifully designed hardcover book as well as digital download. This new graphic novel, written by Aubrey Sitterson with art and cover by Chris Moreno, gives readers a look into what happens when a superhero can no longer be super.
WORTH is the heartfelt, dynamic story of Grant Worth, Motor City’s most iconic hero. During the 1960’s, Worth’s mechanopathy (the power to control machines) made him a legendary figure in Detroit, a true hometown hero. Throughout late adolescence and early adulthood this ability brought Worth fame, adulation and prosperity. However, in the late 20th century technology evolved by leaps and bounds with the advent of computer chips, motherboards and microprocessors. Worth found his ability and himself becoming obsolete. Unable to break through the maze of 1s and 0s that became the gateway to most machinery, Grant Worth went from super-hero to somewhat-normal. And this is only the beginning.
Attendees at next month’s Comic-Con International: San Diego will have the unique opportunity to get a preview of WORTH. Exclusive printed editions of the first chapter of this new graphic novel will be available at the Roddenberry Entertainment and Arcana booths throughout the four day event, ahead of its wide release date.
Rod Roddenberry, CEO of Roddenberry Entertainment, and son of the legendary Star Trek creator Gene Roddenberry, offered, “In addition to introducing a compelling hero to the world, and providing readers with an exciting new story, we’re thrilled to be telling a story that deals with one of today’s most provocative issues, man’s relationship with technology. WORTH represents the very heart and soul of our mission to continue to create thought-provoking entertainment and we’re excited for fans to dive in.”
Sean O’Reilly, Founder and CEO of Arcana Studio shared, “Arcana Studio is delighted to be working with Roddenberry Entertainment to bring such a unique tale to comic book, superhero, and science fiction fans. From a fast-paced and intelligent story to gorgeous artwork, this book has it all, and is a must-have!”
ABOUT RODDENBERRY ENTERTAINMENT
Roddenberry Entertainment is a science-fiction leader with a tradition of groundbreaking entertainment. Originally founded in 1967 by Gene Roddenberry, the company has since led a steady stable of science-fiction successes including Gene Roddenberry’s Earth: Final Conflict, Gene Roddenberry’s Andromeda and, most notably, Star Trek. Roddenberry Entertainment continues to produce entertainment for all audiences, employing a viewer-centric creative process and resulting in insightful explorations of humanity. The company’s mission is to make good on its namesake’s promise of superior science-fiction while utilizing new and varied vehicles of delivery. Building on its TV roots, this entertainment pioneer has also successfully ventured into graphic novels, documentaries, comic strips and 360° films, all the while continuing a long and unique tradition in quality merchandising. Roddenberry Entertainment has set itself apart by creating content that surpasses mere entertainment; it challenges its audiences to think, question and explore the world, as well as potential worlds beyond.
For more information on Roddenberry Entertainment, please visit www.Roddenberry.com. Roddenberry Entertainment can also be found on Facebook (facebook.com/roddenberrycom) and Twitter (twitter.com/roddenberry).
ABOUT ARCANA STUDIO
Arcana Studio, Inc. Arcana owns one of the world’s largest libraries of graphic novels and comics, with over 200 original intellectual properties, 300 graphic novels, thousands of comic issues and an ever-growing character list. Arcana has begun to adapt this library into live action feature films, animated features and episodic television series. Taking a transmedia approach to brand building and the development of intellectual properties, Arcana publishes graphic novels for North America in print, and now digitally as well. Arcana has been published and distributed in dozens different countries and translated into just as many languages across the globe.