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    RS2 FEATURE IMAGE
    Dynamite Entertainment

    REVIEW: Red Sonja #2

    Brandon DingessBy Brandon DingessAugust 20, 2013Updated:January 1, 20143 Mins Read

    Red Sonja stands at the head of a ragtag army to face the oncoming storm that threatens to raze a city from the earth and commence the extinction of its people. Is their leader, a known individual, friend of foe? Read on in this Major Spoilers review.

    SUMMARY

    Pros
    Gripping story that doesn’t let up, but isn’t overwhelming
    Cons
    Some of the monsters look a little goofy, but it’s a minor complaint

    [rating:overall]

    READER RATING!

    [ratings]

    RSv2-02-Cov-ScottWRITER: Gail Simone
    ARTIST: Walter Geovani
    COLORS: Adriano Lucas
    LETTERS: Simon Bowland
    EDITOR: Joe Rybandt
    PUBLISHER: Dynamite Entertainment
    COVER PRICE: $3.99

    Previously in Red Sonja… King Dimath called in a favor from Sonja, so she came to prepare his people to face a military onslaught. The army came, and at its head was a familiar face, Dark Annisia!

    I’M ON BOARD… FOREVER

    Gail Simone’s “Red Sonja” is not a fluke—though I doubt there was anyone out there who thought the outcome would be otherwise. Issue No. 2 picks up from an already excellent issue and keeps barreling down the narrative railway like an out-of-control steam locomotive.

    Sonja’s battle with Dark Annisia is joined immediately and it doesn’t let up for the entire issue. Throughout the fight we get well-crafted exposition concerning the history between these two warrior women and their time in the gladiatorial pit and learn that they were quite close, perhaps more so on Annisia’s side of the relationship. Normally I loathe this particular vehicle for expository dialogue, but in Simone’s hands it feels natural to the interaction rather than a contrivance to sate the desire of an inattentive reader. My major complaints about the first issue—which were really minor in the grand scheme—weren’t a problem this time around with the archer twins taking a more active role as fighters and actually getting an emotional moment toward the end saturated with pathos. Oh and Annisia might be literally insane; I hope she’s not, though.

    The last few panels are surprising, bitter and morose, but they’re going to transform into something great come next issue. And it shall be glorious.

    As I meekly admitted last time around, “Red Sonja” No. 1 was my first foray into Gail Simone’s writings. Since then, however, I’ve read, digested and fully appreciated the first two trade volumes of the New 52 “Batgirl.” I regret the time I wasted not reading her work, but I intend to make up for it in spades.

    WORDS DO NO JUSTICE

    Beautiful. Simply beautiful. The battle art—especially the large panels—was breathtaking and drew me into the book like I’ve not been engrossed recently. Annisia’s monster army reminds me of nothing so much as a second-tier version of Skeletor’s henchmen, but I could chalk that up to either coincidence or my love of Masters of the Universe; regardless, they look a fright and convey the enemies’ lethality. The flashback to the women’s exchange in captivity is fantastic in its sparseness.

    BOTTOM LINE: YOU SHOULD HAVE BOUGHT THIS ALREADY

    Don’t just buy “Red Sonja” No. 2, instead use it to inaugurate the title’s addition to your pull list. There is no other acceptable course of action. 5 stars.

    [rating:5/5]

    Dynamite Entertainment Gail Simone Red Sonja
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    Brandon Dingess
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    Brandon lives his life by the three guiding principals on which the universe is based: Neal Peart's lyrical infallibility, the superiority of the Latin language and freedom of speech. He's a comic book lover, newspaper journalist and amateur carpenter who's completely unashamed his wife caught him making full-sized wooden replicas of Klingon weaponry. Brandon enjoys the works of such literary luminaries as Thomas Jefferson, Jules Verne, Mark Twain and Matt Fraction. "Dolemite" is his favorite film, "The Immortal Iron Fist" is his all-time favorite comic and 2nd Edition is THE ONLY Dungeons and Dragons.

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