Browsing: Ten Things

Thanks in part to Steve Rogers, the nationalistic superhero is one of the key archetypes of costumed super-fiction.  Of course, not every nation has the same level of representation…  but we’re here to help!  Welcome to Ten Things!

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In the decade after the introduction of the Comic Code Authority, a generation of creators still chose to use the comic art form to tell their stories.  It was an age of satire, of culture relevance, and a time when creators didn’t censor themselves: The age of underground comix.  Welcome to Ten Things!

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The 1990s were a very strange time in comics, an era where Spider-Man got himself a gun, Batman got razor-sharp claws and even The Flash went through a dark period.  (Managing to ‘run fast’ in a grim and gritty manner is putting in the extra effort, Faithful Spoilerites!)  Still, the biggest contribution the decade made was a sea change in the way our favorite heroes were named…  Welcome to Ten Things!

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When you think about the prototypical superhero, it’s easy to think of Superman.  The Last Son Of Krypton is the example to which all subsequent heroes are held, and his vast array over powers inspired every hero that followed…  Welcome to Ten Things!

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Every hero has their thing: Superman protects the innocent, Batman punishes the guilty, Wonder Woman holds everyone to a higher moral standard.  Then, there are the heroes whose raison d’être is to make sure you eat enough bran…  Welcome to Ten Things!

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During the 1970s, giant robots were hot in America, which led to the licensing of many such characters for toys and comics and such.  Of course, when they made it to the Western shores, many of these various and sundry robot folk were suddenly occupying a shared universe.  Welcome to Ten Things!

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Some might say that the world is a chessboard, to which I respond by quoting the sage advice of prog-rock group, Yes:  “Don’t surround yourself with yourself!  Move on back a square!” I don’t really know what it means, but that’s cool, ’cause the news is captured for my queen to use.  (Doot doot doot doot doot doot doot da-doot!)  Welcome to Ten Things!

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In the not-too-distant future, way down in Deep 13, more than just a few superheroes have made their way onto the insidious screens of the various Mads.  But how many of them fly like morons? When it comes to Mystery Science Theater 3000, the smart money is on “most of them.”  Welcome to Ten Things!

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