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    Dungeons And Dragons

    [Gaming] D&D Monster Manual lands on Roll20

    Stephen SchleicherBy Stephen SchleicherJanuary 25, 2017Updated:January 25, 20172 Comments2 Mins Read

    Roll20, working with Wizards of the Coast, is bringing the Dungeons and Dragons 5E Monster Manual to Roll20 in February.

    Ever since Roll20 signed a licensing deal with Wizards of the Coast in July 2016, we’ve been working towards bringing the Monster Manual to our platform. This is only the second time we’ve released a product that includes fully-statted tokens on Roll20 (the first time was in the most recent Wizards of the Coast release, Volo’s Guide to Monsters).

    If you are already using Roll20, the Monster Manual appear in your D&D 5th Edition Compendium tab once purchased.

    Roll20 DMs and players can use the Compendium tab within the Roll20 tabletop platform to view Monster Manual entries—and even drag & drop monsters into their pre-existing games! The monsters that are added to Roll20 games will automatically place a gorgeous token on the tabletop and create a new Handout in the platform’s Journal, where the full biography, lore, and clickable NPC character sheet can be perused. This makes it much easier for a DM to suddenly add a displacer beast to their ongoing campaign, to the possible despair of their adventurers!

    I have seen a couple of demos of this new system in action, and the company press agent is correct, it is incredibly easy to add monsters to a campaign and get access to all of their stats and attacks.

    One thing that is not addressed is how homebrew systems can work with the Monster Manual content. In other words, how easy is it to skin a monster and have it appear in your game? I’ll have to get on the system and find out when the Monster Manual arrives on Roll20 on February 7, 2017.  As of this post, the Monster Manual has a $49.95 price tag for the electronic copy that includes the art and integration into Roll20.

    via Roll20

    d&D Dungeons And Dragons Gaming Roll20 rpg wizards of the coast
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    Stephen Schleicher
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    Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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    2 Comments

    1. Tim Kiester on January 25, 2017 1:11 pm

      This is very exciting news to all of us who use roll20.net for both local and distance gaming! My only problem is the cost. While I am sure it is worth every penny they are asking, I have already invested $40 in the hardback version of the book. It is very unlikely that I will drop another $50 for the convenience of not stating out my own tokens. I know they are a business, and they have to pay for R&D and continuing overhead expenses, but I am already paying $5 per month to use their services as a DM (gotta have the extra storage & dynamic lighting!) so my budget is limited. Maybe I can convince my players to chip in?

      • Stephen Schleicher on January 25, 2017 2:24 pm

        It is certainly an option. I don’t know what plans Roll20 and WotC have for new books, but I do know that Frost Giants Fury (or whatever it is called) debuted in print and on Roll20 simultaneously. This may simply be a catch up factor, but in the future maybe you opt for digital version instead of both? If you look on YouTube, you’ll several demos of the Monster Manual in use with Roll20 and it is really nice.

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