Major Spoilers
    Facebook Twitter Instagram YouTube Twitch Discord RSS
    Major Spoilers
    • Home
    • Reviews
      • Random Access Memory
      • Retro Review
      • So You Want to Read Comics
    • Podcasts
      • Critical Hit
        • Critical Hit House Rules
        • Critical Hit World Building
      • Dueling Review
      • Finally Friday
      • Geek History Lesson
      • The Legion Clubhouse
      • Major Spoilers Podcast
        • MSP TPB for 2019
        • On the Next Major Spoilers Podcast – 2013
        • On the Next Major Spoilers Podcast – 2012
        • On the Next Major Spoilers Podcast – 2011
      • Munchkin Land
      • Top Five
      • Wayne’s Comics
      • Zach on Film
    • Features
      • Casual 60
      • Comic Casting Couch
      • Comics Portal
      • Did You Hear?
      • Editorials
      • Features
      • Gamer’s Corner
      • Hero Histories
      • Let’s Get Nerdy
      • Major Spoilers Adventures
      • Random Access Memory
      • So You Want to Read Comics
    • Movies
      • Did You Hear
      • Movies
      • Television
    • Comic Previews
    • Patreon
      • Patreon
      • Store
    Major Spoilers
    Critical Hit

    Critical Hit #237 – Mail Bag – February 2014

    Stephen SchleicherBy Stephen SchleicherFebruary 15, 2014Updated:February 15, 201411 Comments1 Min Read

    Lords of the Feywild

    In this installment of Critical Hit: A Major Spoilers Dungeons and Dragons Podcast: Another month, and more emails with questions that need answers!

    NOTE: Level 14 character sheets are now available at members.majorspoilers.com and the Critical Hit Logo T-Shirts are indeed at SlashLoot.com

    This episode is sponsored by Shades of Vengeance’s ERA: The Consortium Sci-Fi Tabletop RPG

    http://www.podtrac.com/pts/redirect.mp3/traffic.libsyn.com/majorspoilers/criticalhit237.mp3
    • Direct Download (Right Click+Save As)
    • RSS Feed
    • Subscribe via iTunes
    • Subscribe to the Major Spoilers Podcast Network Master Feed!
    • Major Spoilers Podcast Network Master Feed RSS Feed
    • Critical Hit on Stitcher
    • Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers VIP. It will help ensure Critical Hit continues far into the future!

    Contact us at podcast@majorspoilers.com A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends about the podcast, get them to subscribe and, be sure to visit the Major Spoilers site and forums.

    Best D&D Podcast Critical Hit Dungeons And Dragons Podcast role playing game RPG Podcast Table Top Podcast
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Previous ArticleFriday Sing-Along: Alex Boyé covers “Let It Go”
    Next Article Major Spoilers Question Of The Day: The Worst Scum Of The Universe Edition
    Stephen Schleicher
    • Website
    • Twitter

    Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

    Related Posts

    One World Under Doom #4 Review

    Read More

    Major Spoilers Podcast #1126: MORE TURTLES!

    Read More

    Geek History Lesson – Will Mission Impossible the Final Reckoning be the Final Installment? with DJ Wooldridge

    Read More

    11 Comments

    1. Joshua B. on February 15, 2014 9:26 am

      Hello Critical Hitters!!!! And keep on trying to roll okay Brian!!! I shared this podcast with some of my friends and they loved it. One of my friends was very interested in DM-ing, so we put our gaming group together. Can we use the world that Sir. Rodrigo made because we want to make characters related to all your characters. My character is an elf that was abandoned by his tribe because unlike the rest of his clan he had darker skin, and black hair. *whisper* his dad is a drow *whisper* Trelle came along this young boy training with his 2 wooden short swords hitting makeshift dummy. Trelle being Trelle took him in as her own. Oh!!! HI UNCLE OREM!!!

      Reply
    2. Rodrigo on February 15, 2014 3:36 pm

      you can play games in the critical hit universe. We don’t mind. check out the world building tab under critical hit for more info on the game world.

      Reply
    3. Mark on February 15, 2014 7:55 pm

      Hey, just listened to your mailbag episode and I’ve stopped for a moment after listening to the question about the different non-D20 games and which are your favorites.

      What are your thoughts about some of the others? I’m a big fan of both Dark Heresy and Mutants and Masterminds (which does GURPS much better than GURPS does GURPS, to my mind).

      Reply
    4. Sam on February 16, 2014 9:04 pm

      Have any of the Critical Hitters played Dungeon World or FATE? I’d love to hear a session of one of those as a separate one-shot thing. I know you guys don’t have time, but I figured I’d ‘plant the seed.’

      Reply
    5. Chris on February 16, 2014 9:33 pm

      Hey guys, I just wanted to say thanks for reading my question! Waiting for your reply on the show has been one of the many, many things that kept me faithfully following the tales of Orem, Randus, Torq, Ket, and Trelle. It has certainly been worth every moment, and hopefully you all will keep me company late at night in studio for many adventures to come!

      Reply
    6. Wil Young on February 17, 2014 10:43 pm

      Great mailbag episode. I thought I would add some thoughts that came up while listening.

      To the question regarding 1st/2nd Edition monsters. There are indeed encounter tables in the Dungeon Master’s Guide (at least in the 1st Edtion AD&D). As far as having vast numbers of humans as enemies, reskinning was not a commonly used technique in the early 80s when we were playing first edition, but Rodrigo has taught me the value of reskinning monsters, and this would apply well here. Find monsters of an appropriate challenge level and think about how you could represent any special powers as magic items, strange weapons, or special training for their human representation.

      For making new character classes, reskinning is also an alternative here. Find a class that works mechanically the way you expect the new class would, then rename and reflavor the powers without changing their mechanics. Built in balance (well, as balanced as 4e gets) with the flavor you prefer.

      For INT based high damage, Warlocks are a great pick. However if the flavor isn’t quite to your liking, I would suggest a Wizard, either a Bladesinger or an Aracanist. While the Wizard is typically a controller, they can definitely be built as a striker, with Orem being a prime example.

      Another option is the Swordmage. Genasi for the race and Aegis of Assault can give you both durability and a good damage machine, including a decent multi-target attack at level 1.

      Thanks gang, for all that you do. Love listening to Critical Hit, and all of the other podcasts as well.

      Reply
      • cen on July 31, 2021 5:32 pm

        I think Essentials is great, and I’m sorry it wound up dragging 4th Edition down.

        I didn’t like the impression that it was built to feel more like past editions, by stripping most powers away from martial characters, while keeping them for spellcasters, and by getting rid of the warlord which rubbed a lot of people the wrong way with its non-magical healing (even though all the characters still have mundane HP recovery in healing surges).

        But, I came to appreciate the options. I like the striker fighter and the controller ranger and I really like the swordmage.

        Reply
        • Centauri on July 31, 2021 5:39 pm

          Hexblade, that is, not swordmage.

          Reply
    7. Jeff on February 18, 2014 6:33 pm

      Hey Guys,

      Love the podcast, long time listener. Regarding the question on the 4 systems, I wanted to chime in with a different perspective on the popularity of Pathfinder that has nothing to do with the ruleset. (an argument that dives down a rat hole.) To me one of the biggest pros of Pathfinder is the quality of their pre-built adventures and campaigns in comparison to what Wizards currently produces for 4e. I say this as a veteran of many 4e encounter sessions at local hobby shops. This wouldn’t apply to you as you have Rodrigo who is a master world builder but a barrier to play for many is the time/skill/etc. required to build a rich campaign. Wizards campaign material is mediocre at best often we found even with the sit and go encounter sessions a lot of stuff was missing and we needed to build out to fill large gaps in the story/adventure. (for a planned 3 hour session you would have 1 hour of material or things just didn’t connect right without work or the stats for npc’s/monsters just weren’t included in the material) The Pathfinder material on the other hand is rich, deep, and extremely well written. It’s complete all by itself. They make it very easy to run an adventure/campaign with branching paths and include all players/character types right out of the box. I feel this is a huge reason why Pathfinder has gained so much ground. Wizards seems to rely on you know the world or to have read the novels where Pathfinder delivers a complete world in each pack.

      As for the other systems, I find Cthullu to be unforgiving and often a good game on this system just ends with everyone dead. Often, it feels the players have no recourse. There are some settings based of Cthullu that I wish would be transferred to Fate or Storyteller.

      I love the Storyteller system especially for creating generic human adventures. I can see Rob’s point on the world not being very enticing but as a system I think it’s top notch for RP focused games because it gives the players and GM so much to work with.

      Keep up the great work. I enjoy every pod of casting.

      Jeff

      Reply
    8. Robert Williams on February 18, 2014 9:26 pm

      Hi folks,
      In principal, D&D 4e Essentials (remember when it was spoken about as version 4.5?) was extremely disruptive to my game. Around my table of 6, we had some Essential elements / powers, completely different character sheets, characters with / without aspects of their characters I was looking for – and on the flipside, my players were telling me “You should be using this monster from Essentials rather than than the original, as it’s “better”.

      I wasn’t prepared to hoof up the cash to buy what I saw was pretty much errata (but errata that didn’t have a universal neat-fit), which just exacerbated the frustration around the table. It muddied the whole picture, period; and was not delivered / explained well by Wizards.

      It felt like a marketing exercise, to continue the brand and try to evolve it.

      Reply
    9. Michael on February 24, 2014 10:17 am

      Hello Past People, just caught up with this episode and I feel I can speak about my own experiences in regards to the 4e/Essentials thing. I started on 4e, I’d known about 3.5 through the computer games like neverwinter nights and temple of elemental evil, but 3.5 was a bit over my head at the time. Discovered 4e when I was at university in 2008 and I have to say it’s great for new starters. When Essentials came out I gave that a look too. I’d not seen anything come in boxes except for the dungeon master’s kit and the monster vault however, all of the books I’d got were seperate.

      As to my thoughts on Essentials as someone who started with 4e, I think that it’s okay but I don’t like the fact that fighter types lose so many powers (most other martial types had stuff) when magic users remain non-vancian. I was at a DnD tweetup last year and had brought in an Essentials Fighter, I was just hitting stuff with my hammer whilst a ninja and a ranger were doing all sorts of cool stuff, which left me feeling a bit useless but there was a mix of Essentials and base 4e and they worked pretty well together.
      I think that essentials is a great way to get new starters onto 4e in particular but, like base 4e, a good way to get someone into RPG gaming in general.

      Reply

    Leave A Reply Cancel Reply

    This site uses Akismet to reduce spam. Learn how your comment data is processed.

    AMAZON AFFILIATE

    Support this site by making a purchase through our Amazon affiliate links

    Reviews
    6.0
    May 15, 2025

    One World Under Doom #4 Review

    6.7
    May 13, 2025

    Absolute Green Lantern #2 Review

    8.0
    May 11, 2025

    Storm #8 Review

    6.3
    May 11, 2025

    Retro Review: Daredevil #131 (March 1976)

    6.0
    May 9, 2025

    Blood and Thunder #1 Review

    Patreon Support
    Major Spoilers Store
    Recent Comments
    • Luis Dantas on Storm #8 Review
    • Michael Kenchington on PREVIEW: Giant-Size Wacky Races #1
    • derrigable on COMICS PORTAL: To (Almost) Everything, There Is a Season!
    • wiley on COMICS PORTAL: ‘Mouse Guard’ Is Back!
    • Elfo_oscuro on So You Want To Read Comics: Alternate History Edition
    Subscribe to the Major Spoilers E-Mail List
    Sponsor

    ComiXology Home Page

    Follow Us
    • Facebook
    • Twitter
    • Instagram
    • YouTube
    • Twitch
    Major Spoilers Patreon
    • About
      • Major Spoilers Terms of Use
      • Major Spoilers Frequently Asked Questions
      • Major Spoilers Privacy Policy Statement
      • Major Spoilers Podcast Gear
    • Contact
    • Cookie Policy (EU)
    Major Spoilers is copyright 2006-2025 by Major Spoilers Entertainment, LLC

    Type above and press Enter to search. Press Esc to cancel.

    We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept”, you consent to the use of ALL the cookies.
    Cookie settingsACCEPT
    Privacy & Cookies Policy

    Privacy Overview

    This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
    Necessary
    Always Enabled
    Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
    SAVE & ACCEPT