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    DC

    Major Spoilers Podcast #390: The Longbow Hunters

    Robot OverlordBy Robot OverlordMarch 7, 2012Updated:December 31, 20132 Comments3 Mins Read

    The Longbow Hunters

    This week on the show: Ollie moves to the Great Northwest, we get our first look at Earth-2, Ed Brubaker terrifies, while Rodrigo dissevers Crime Does Not Pay. There’s Star Wars and Matthew, all in this week’s issue of the Major Spoilers Podcast.

    [podcast]http://traffic.libsyn.com/majorspoilers/msp390.mp3[/podcast]

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    Show Notes after the Jump!

    NEWS
    Earth-2 news and reactions
    LINK

    REVIEWS
    Stephen
    FATALE #3
    Writer: Ed Brubaker
    Artist: Sean Phillips
    What will Detective Walt Booker sacrifice, to what gods? And is he looking for redemption or revenge? In part three of BRUBAKER and PHILLIPS’ new horror/noir masterpiece, the threads of the first arc twist together… into a noose around the neck of a corrupt cop in late ’50s San Francisco.

    [rating:5/5]

    Rodrigo
    CRIME DOES NOT PAY – Trade paperback
    Uncut and uncensored, the infamous precode Crime Does Not Pay comics are finally collected into a series of archival hardcovers! With brutal, realistic tales focusing on vile criminals, Crime Does Not Pay was one of the most popular comics of the 1940s. The series was a favorite target of Dr. Fredric Wertham and other censors and is partially responsible for the creation of the stifling Comics Code Authority. Now revered and mythic, this collection of the first four hard-to-find Crime Does Not Paycomics features a fine roster of Golden Age creators and a new introduction by Matt Fraction (Iron Man, Casanova

    [rating:4/5]

    Matthew
    Buffy the Vampire Slayer Season 9 #7
Still seeking normalcy in the midst of zompire-stricken San Francisco, Buffy contemplates a life-changing decision the likes of which few Slayers have ever faced. Meanwhile Spike rushes to the aid of Detective Dowling, who’s in over his head with his recent investigation into the undead bloodsuckers plaguing the city.
    [rating:4/5]

    Major Spoilers Poll of the Week
    This week, it’s time to put your reputation on the line and profess your love for your favorite Star Wars movie.

    [poll id=”223″]

    LINK

    Discussion:
    Longbow Hunters
    In this graphic tale of introspection, Green Arrow is repositioned as a realistic and relatable character who experiences and acts on true emotions. After moving to Seattle on his fortieth birthday with his girlfriend, the Black Canary, the Green Arrow begins to look back at his life and the decisions that he’s made. But before the two heroes can settle in, they are drawn into a web of grisly murders, trafficked drugs and unspeakable violence. Joined by the mysterious female Yakuza archer Shado, the Emerald Archer makes a monumental split second-decision as he takes a life to save the life of the Black Canary. Intense and authentic, THE GREEN ARROW: THE LONGBOW HUNTERS is an amazing exploration into the character of Green Arrow

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    2 Comments

    1. shamon on March 7, 2012 4:58 am

      Geoff johns is a fanboy with too much power i will give the earth 2 stuff a try because i was always a fan of that stuff but i feel it not gonna be as strong as the original stuff.

    2. Xian on March 8, 2012 2:30 pm

      Jim Lee has designed THREE DC universes if you include the DCUOnline game. I agree it’s too much for one person to dictate so much of the fundamental design of the characters across that many worlds… that said, Lee claims he collaborated a lot with the New 52. So in many cases he just had notes or final say, but wasn’t actively doing the redesigns (example, Teen Titans).

      My biggest gripe with the Jay Garrick redesign is the helmet. The original helmet, obviously, hearkened back to Mercury… this one references, what, Olympic cyclists? Aside from the nitpick that such helmets reduce drag with that shape because of nearly horizontal torso during cycling- something too steep for a standing runner- I’m bothered by rationalized protective gear on Flashes. Things like goggles or aerodynamic helmets suggest Flash is subject to drag, debris, etc… and while gear may superficially address such concerns, it wouldn’t cover respiration or chin related issues. For example, if Flash was actually subject to air resistance, he would have to hold his breath whenever he ran… the way you breath is by changing the relative air pressure in your lungs by changing their volume through the contraction of your diaphragm… this air pressure shift is comparatively minor versus the incredible change in air pressure of a man moving at Flash speeds if subject to air resistance. The speed would literally rip the air from his lungs. And while his eyes would be protected, his nose and chin might suffer frostbite, trauma (imagine a leaf-blower against your lips day-in and day-out for your entire career), etc.

      The point being, all of this was originally elegantly covered by aura or Speed Force (later) rather than mechanical suit-based solutions. So I’d rather they embrace the essential theme- the Mercury / Hermes- and accept magical functional speed without unthematic mortal consequences (Hermes doesn’t worry about drag)… or, if they must go scientific and mechanical, think it all the way through rather than half-baked measures like goggles.

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