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    Major Spoilers
    Critical Hit

    Critical Hit #56: The End

    Stephen SchleicherBy Stephen SchleicherJuly 10, 2010Updated:February 10, 201438 Comments1 Min Read

    Critical Hit: A Major Spoilers D and D podcast

    This episode: This is it! It’s do or die time for our heroes.

    [podcast]http://traffic.libsyn.com/majorspoilers/critical_hit_56.mp3[/podcast]

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    Encounter images, after the jump!

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    Stephen Schleicher
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    Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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    38 Comments

    1. plato on July 10, 2010 11:07 am

      Rather then fighting him, you all should have asked if you could help him destroy the other gods.

    2. TheNewNum.2 on July 10, 2010 11:51 am

      So this is more of a “The End, Part 1”? Steven said things would continue next week… so we still aren’t at the season finale?

      • TheNewNum.2 on July 10, 2010 12:08 pm

        Crap, sorry Stephen. Typo.

    3. Spaceboots on July 10, 2010 12:47 pm

      This is awesome! I’m listening right now.

      I’m glad Smith finally died, now get over it, Rob! Go team Coil!

    4. Lizzie on July 10, 2010 1:09 pm

      So are you guys going to keep recording the Torqultones adventures after the Four against the Void campaign?

    5. Ricco on July 10, 2010 1:57 pm

      Nice episode, I would have asked if Shatters could put his plan on hold until they could come up with a better idea.

      P.S.- My hearing most be going bad ‘cuz I could swear I heard Matthew play rock/paper/scissors against himself…

      • Adrik on July 15, 2010 6:07 pm

        Yes Ricco, he did play Rock Paper scissors again him self. Scissors was Reaping Strike, paper was Come back strike, and Rock was Unstoppable. I believe.

    6. Matt on July 10, 2010 3:47 pm

      Kinda reminds me of the final battle in a Final Fantasy Game. Which is cool.

    7. Hafwit on July 10, 2010 3:52 pm

      I’ve yet tolisten to it, but judging from the mini our heroes are up against… the Violator?

    8. Alexander on July 10, 2010 9:06 pm

      Thoni is definetely going to come out of nowhere for the second time and save their lives. We all miss Smith!!!! Where will they get their magic items from now on?

      • TheNewNum.2 on July 11, 2010 7:45 am

        No he ain’t. Thoni is evil… its just a really really really long con. that’s my story and I’m sticking to it.

        • Ricco on July 11, 2010 11:45 am

          He worked with Queenie, so he’e literaly on the side of the angels.

    9. Jackie on July 10, 2010 9:47 pm

      Thank god I was alone driving home from the airport when I was listening to this because I was laughing out loud and pretty sure people would give me weird looks! You guys rock don’t end it …..please :)

    10. Roosterj on July 10, 2010 10:16 pm

      As always, great job. I’m curious about the two stage boss, knowing Rodrigo’s effort at reskinning monsters.

      The first seems like Maiko, oni night haunter.
      The second stage (single floating head w/snake hair) seems beholder-like.

      Rodrigo agains shows his awesomeness by baiting the party blow their good spells/abilities on an elite, only to set them up for a solo. I’ll be interested to see how the group deals with the new challenge.

    11. Alexander on July 11, 2010 1:37 am

      I remember the first time my group quickly took out a solo monster. It was just as awesome as Torq flip jump/spin attack, but it was a balor at lv. 7 during 3.5.
      P.S. Rodrigouz, as a D.M., have you ever had times when you do not have enough players to go through with an effective game. At this point, should the D.M. also saddle up, or is there an alternative (besides giving players two characters each, my friends are honestly noobs)
      Giant fricking statue… right after we kill a god.

      • Rodrigo on July 11, 2010 1:48 am

        Do you mean, if you don’t have enough players to run a single session or a full ongoing game?

        • Alexander on July 13, 2010 11:28 pm

          A full on Campaign was my plan. I have had this idea for a war against the undead going around in my head for some time now, so I decided to make an Eberron D&D campaign. We actually just began playing the first session (one round into combat) a while back with a:
          Goliath Fighter
          Dragonborn Warlord
          Half-Elf Bard (my character)

    12. TheNewNum.2 on July 11, 2010 7:51 am

      Will we ever find out exactly what was going on with Smith? Was The Thing That Shatters The Sky inside Smith, or *WAS* Smith the Lunar Wolf-God? We know that Smith is not his real name after all…

      • Ricco on July 11, 2010 11:50 am

        I think that when Rodrigo asked Smith if he had any last words it was Brian’s cue to say Smith real name and background(smith is his job not his name). Besides even if they defeat Shatner it’s not over. Shatner was the one moon god on “their side” it’s the OTHER Gods and their minions that they need to stop, the current fight is basicaly an internal struggle in enemy territory.

        • Rodrigo on July 12, 2010 1:30 am

          Did you mean Rob?

          • Ricco on July 12, 2010 8:53 am

            Yes, for some reason I confuse those two…

    13. Matt on July 11, 2010 7:51 am

      Did anyone else notice that the first attack by Orem was a 6+14+2 which is 22, not 16?

      • Stephen Schleicher on July 11, 2010 9:49 am

        Nope – the six was the roll, the 14 was with all the bonus stuff with the wand of accuracy added to it. Not 6+14…the maths were right…

    14. Xybec Katta on July 11, 2010 6:40 pm

      Shouldn’t the boss have started flashing red when he was bloodied. That’s what I was taught from video games hehe

    15. Mark on July 12, 2010 1:53 pm

      Once the adventure is over, I’d love to hear Rodrigo explain how things would have gone down if the party had refused to use Smith as a fuse. And I wonder how much of this final encounter Rodrigo had planned out from the beginning? I’m assuming Smith was always “carrying around” the god, but did he always intend for the moon tower to be the mechanism for the releasing of said god?

      Anyway, great stuff as usual. If this is indeed the end, hopefully you guys have another adventure cooked up.

      • Stephen Schleicher on July 12, 2010 2:11 pm

        Season Three is just around the corner…

    16. Mark on July 12, 2010 3:11 pm

      When was the break between season 1 and 2? I didn’t realize you guys had established a break point anywhere, since it’s all been one story arc.

      Glad to hear that the best podcast in the land will be continuing.

      • Ricco on July 13, 2010 10:45 pm

        I think season 1 ended at Tuberville (it was the last natural world bound adventure).

        Season 2 started when they met with the Cogs and company right before leaving for the moon.

        I say we name season 1 “Grey Harvest” (for Torq’s skin)
        Season 2 should be “Something, Something, Something, Reset Button”

    17. omrey on July 12, 2010 5:49 pm

      love everything about the Adventure i would love to get the story line and out line to run fro my game if Rodrigo would not mind please let me know thanks

      • Rodrigo on July 12, 2010 9:42 pm

        I don’t really keep any sort of decipherable outline, just a handful of reminder-type notes.

        *Remind Stephen about his wand of accuracy
        *Introduce Coil
        *Attempt to kill party

        • Matt on July 14, 2010 9:05 am

          So you attempt to kill the party and then give them a way to live?

          PS I STAB THE BOMB!

    18. Vorpal on July 13, 2010 7:26 pm

      Does Matthew have some sort of Rock-Paper-Scissors Generator on his computer? Because that would be AWESOME. I literally cracked up in public three times listening to this. Sad though, that Torq didn’t crit so his throwing axe could come back around the moon again… Ah well! Next encounter!

      Also, I loved how the group basically made it 8 spots taken up vs. 1. Tactics = awesome.

    19. Mordekin on July 15, 2010 6:30 am

      Great Episode, and I cannot wait for the end of Season 3. Kudos to Stephen for the editing, and I loved the twist involving Smith.

      • Stephen Schleicher on July 15, 2010 9:30 am

        Well it will be a while before Season 3 comes to an end, considering it hasn’t even started yet ;)

        • Mordekin on July 16, 2010 6:29 am

          Oh my bad! I meant Season 2 :-)

    20. TimmyG on July 16, 2010 1:26 pm

      Great episode. It sounded like you guys had a great time recording this one as well. At one point I thought Brian and Rob might have peed themselves. Good times. Anyway…Rodrigo, you are very creative and are helping me to challenge my players more. Initially, when your players were going down in every encounter, I thought your encounters were way too hard. However, I recently challenged my players with a nearly impossible encounter and they had an absolute blast. It kept them engaged and focused and I didn’t have to wrangle them in near as much. Please don’t stop this podcast because I love it.

    21. Quinn on August 3, 2010 11:15 pm

      Smith? SMITH!!! SSSSMMMMIIIITTTTHHHH!!!!!!!!!!!!!

    22. HenrySpock on May 12, 2014 7:44 am

      “I can see you are a shrewd negotiator”. Awesome.

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