When the official release date for Star Wars: Episode VII was announced recently, I’m sure the day soured for Universal and Duncan Jones as they realized Disney had picked the same date as their World of Warcraft film. Understanding it would be bad business to release on the same date as that highly anticipated film, Universal has decided to push back the release date.
This past weekend a bunch of you went to BlizzCon 2013, and got to see a bunch of concept art for the upcoming Warcraft movie.
Legendary Pictures confirmed that it was working on a World of Warcraft movie during the San Diego Comic Con, and though we’ve heard a few rumblings about casting, the movie studio has been relatively tight-lipped on everything else. Late yesterday, Legendary Pictures announced a December release date for the flick.
During the Warner Bros. panel the first footage was shown of an upcoming World of Warcraft movie! All the details (not much) after the jump.
A long time ago…
The word on the street was that Spider-Man director, Sam Raimi was going to direct a World of Warcraft movie. Then he wasn’t. Then Duncan Jones was announced as the director, and since January announcement, we’ve heard nothing.
There’s a new batch of celebrity based World of Warcraft commercials that are currently airing on a television channel near you. This one features Parks and Recreation’s Aubrey Plaza telling you about the time she dumped her boyfriend.
When it comes to MMORPGs, Blizzard’s World of Warcraft is the 800 pound gorilla in the room. Blizzard announced today that the game will now be free to download and play for the first 20 levels of the game.
World of Warcraft players can reach level 85, so the amount of content Blizzard Entertainment is making available for free is actually only a small fraction of the content available in the game. There is also an enormous amount of “end-game” content that is designed for players looking for additional challenges and better rewards once they reach level 85.
There’s still plenty of money to be had for the company once a player decides to move past level 20 as they will still need to buy all three expansion packs. With greater pull from other games, movies, and comic books, this seems like a good move by the company to keep its hold on the online gamer market.
For those who don’t play WoW, does this news make you want to check out the action, or are you too busy with City of Heroes and DCU Online to care?
Instead of standing in line while waiting for the midnight release of the World of Warcraft: Cataclysm, I went the digital download route. I don’t need manuals or DVDs sitting on the floor and taking up space. I know a lot of other players went that route as well, but there were also a fair number of people who went and bought a physical copy. How do we know this? Blizzard announced that it sold 3.3 million copies of WoW in the first 24 hours of release. This surpassed the 2.8 million sold in 24 hours for the WoW: Wrath of the Litch King in 2008.
“We had to bring Azeroth to the brink of destruction in Cataclysm, but the result was our best expansion yet,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We want to thank all of our new, existing, and returning players throughout the world for their incredible enthusiasm and support, and we look forward to hearing what they think about all the new content.”
There are still plenty of copies to sell before Blizzard satisfies all of its subscriber base. Blizzard says it has 12 million players worldwide.
A few weeks ago I reviewed Fable III for the Rootin’ Tootin’ MSP. Not being insecure at all, I posted my intent to review the game on Twitter the day before to see what others had to say about it. Reaction varied, some people hadn’t played it but were looking forward to it, others had given it a spin and were enjoying it, but one comment in particular really surprised me. “cool, just make sure you don’t call it an ‘RPG’.”
If you didn’t see The Red Shirt Guy ask his questions at BlizzCon 2010, then you are missing out on a bit of awkward Q&A history in the making. Blizzard was cool enough to put the kid in the World of Warcraft game itself, and someone else snagged the original footage and Auto-Tuned it up right.
Blizzard has announced that it now has over twelve million subscribers to its World of Warcraft MMORPG game, and if I were a betting man, I’d say that number will climb slightly in December, when the next expansion arrives.
“The support and enthusiasm that gamers across the world continue to show for World of Warcraft reaffirms our belief that it offers one of the best entertainment values available today,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We are as committed as ever to taking the game to new heights, and we look forward to demonstrating that with Cataclysm in December.”
One should note that the total number of players is based on total number of current subscribers, not necessarily the number of people who play on a regular basis.