Welcome to a special Series in which I discuss the house rules I have in place for Critical Hit, today we’re diving right into the most complicated one, stealth. I’ll warn you now, there’s some serious rules crunch ahead.
Welcome to a special series in which I discuss the house rules I use for Critical Hit. Today we’ll cover one of the simplest, yet most controversial rule I’ve implemented. It deals with blasts and bursts.
Major Spoilers brings to you the last of our reports from Gen Con, with a little bit of dungeon crawling, zombie hunting, and a Cthulhu made out of balloons.
Ever wanted to take a swing at playing as Ms. Marvel or Spider-Man? With the Marvel Heroic Roleplaying game by Margaret Weis Productions, you can do just that.