Munchkin Land #71 – The Good, The Bad, and The Apocalypse

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Munchkin is a dedicated deck card game by Steve Jackson Games, written by Steve Jackson and illustrated by John Kovalic, that has a humorous take on role-playing games.

This week on Munchkin Land – Zach sends everyone to the apocalypse… in the Ol’ West!

Warning: Some explicit language in this episode (Thanks Rob).


The Good, the Bad, and the Munchkin opens a whole new frontier – the Wild West! Forget dragons and goblins – Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there’s lots of monsters to kill, and lots of stuff to take. The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson and John Kovalic have teamed up again to put puns to paper like no one else can. Head ‘em up and move ‘em out, and get ready to wander the Grim Roper into somebody else’s combat and make him “Rootin’ Tootin’” for +10 . . .


In Munchkin Apocalypse, every possible natural and unnatural disaster has happened. You are a rugged survivor in a world full of people and things that want to kill you and take your stuff. So do it to them first. And what’s with all these seals running around? Don’t they know the world’s about to end? You should keep an eye on that seventh one in particular.


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The material presented here is my original creation, intended for use with the Munchkin system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.

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