Roll20 users have something to be excited about as the online gaming system is ready to roll out the Dungeons and Dragons Tomb of Annihilation module on September 8, 2017.

The Roll20 module contains the entire contents of the book version, fully integrated into the platform. Also included in the Roll20 module of Tomb of Annhilation:

  • Over 350 hours of campaign preparation completed for Roll20 users.
  • Over 20 unique Maps for your players to explore. The module is advanced feature-enabled with Dynamic Lighting.
  • Rollable Tables for all shapeshifters in the adventure, as well as alternate options for default NPCs.
  • Rollable Tables and Macro Options for all random encounters.
  • Interactive Player Puzzles.
  • Rotating Map Tokens to represent spinning room features within the adventure.
  • Players’ map of Chult with revealable areas that become unveiled as the party explores this vast new land.
  • Statted Tokens featuring original artwork from Dungeons & Dragons. Tokens are linked to
  • Character entries in the Journal, with Roll20 5th Edition OGL character sheets and clickable actions.
  • Cross-linked handouts throughout the adventure.

I’ve been using the Roll20 system for a couple of years now, and have had access to the D&D modules before they’ve arrived for the rest of the world, and with the Tomb of Annihilation release, I think Wizards of the Coast and Roll20 have finally nailed it when it comes to bringing the pen and paper modules to the electronic table top.

Tomb of Annihilation: Roll20 Module Trailer

Available now on the Roll20 Marketplace: A shocking rumor buzzes through the Forgotten Realms; a mysterious affliction is targeting those who have been raised from the dead. This wasting disease, which marches its victims back toward the death they once defied, has been dubbed the “death curse.”


About Author

Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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