Catalyst Game Labs has teamed with Wizards of the Coast for Dragonfire, a cooperative Dungeons and Dragons deck building game.  I want to play this now…

Based on the Shadowrun: Crossfire game engine, the game has been reworked to fit within the fantasy world of Dungeons and Dragons.

Adapting that engine to Dungeons & Dragons is an exciting opportunity to build new ways for players to experience both quick adventures and long-term campaigns in this legendary high-fantasy setting. And at every step, Catalyst has worked hard to remain true to D&D lore. When players open a copy at the table, regardless of what they enjoy playing—RPGs, deckbuilder games, or both—they’ll find a complete box of fun.

“Developing Dragonfire has been an amazing endeavor and a new high-mark for all of us at Catalyst,” said Randall N. Bills, Managing Developer of Catalyst Game Labs. “Like so many in our hobby, the first immersive game I played was D&D. To have the opportunity to add to that immense and amazing body of work…I’ve sat back several times in the midst of piles of D&D books and huge spreadsheets and just marveled at what we’re doing with such a storied game. If that’s not enough, the team at Wizards of the Coast has simply been fantastic to work with, helping ensure that we remain true to the world of D&D itself, but never at the cost of the overall game design.”

Seriously, I really want to play this game, right now. When will it come out?

We don’t have a specific release date at this time. The moment we do, we’ll update the website with that information.

Gah… is this a major problem for anyone else, or is it just me? The company says the game will have a MSRP of $59.99, but they can’t tell us when we can order it.

via Catalyst Game Labs

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Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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