Roll20, working with Wizards of the Coast, is bringing the Dungeons and Dragons 5E Monster Manual to Roll20 in February.
Ever since Roll20 signed a licensing deal with Wizards of the Coast in July 2016, we’ve been working towards bringing the Monster Manual to our platform. This is only the second time we’ve released a product that includes fully-statted tokens on Roll20 (the first time was in the most recent Wizards of the Coast release, Volo’s Guide to Monsters).
If you are already using Roll20, the Monster Manual appear in your D&D 5th Edition Compendium tab once purchased.
Roll20 DMs and players can use the Compendium tab within the Roll20 tabletop platform to view Monster Manual entries—and even drag & drop monsters into their pre-existing games! The monsters that are added to Roll20 games will automatically place a gorgeous token on the tabletop and create a new Handout in the platform’s Journal, where the full biography, lore, and clickable NPC character sheet can be perused. This makes it much easier for a DM to suddenly add a displacer beast to their ongoing campaign, to the possible despair of their adventurers!
I have seen a couple of demos of this new system in action, and the company press agent is correct, it is incredibly easy to add monsters to a campaign and get access to all of their stats and attacks.
One thing that is not addressed is how homebrew systems can work with the Monster Manual content. In other words, how easy is it to skin a monster and have it appear in your game? I’ll have to get on the system and find out when the Monster Manual arrives on Roll20 on February 7, 2017. As of this post, the Monster Manual has a $49.95 price tag for the electronic copy that includes the art and integration into Roll20.