In this installment of Critical Hit – A Major Spoilers Podcast: Dr. Bradley Will takes Rob, DnDBrian, Stephen, and Amanda on an adventure through the world of 1926 Los Angeles in this Call of Cthulhu adventure.

This episode of Critical Hit is brought to you by HelloFresh.com. Use the code CriticalHit35 to save $35 on your first week’s delivery.

 

Building a Binaural Microphone – Part 1

Building a Binaural Microphone (Part 1)

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The Author

Stephen Schleicher

Stephen Schleicher

Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment.

You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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15 Comments

  1. Crystal Groves
    January 6, 2017 at 8:55 pm — Reply

    OOoooh! The new show is released! I’m ready for the unspeakable, Lovecraftian horrors to be unleashed upon the masses!

  2. Simonsimonforyou
    January 7, 2017 at 4:09 am — Reply

    So interesting! Would it be possible for us to see the maps over LA? So we can follow along?

  3. Austin Hills
    January 7, 2017 at 7:49 am — Reply

    Love it! I really like the new audio effect. Excited to listen since I love Call of Cthulhu already.

  4. Colin Richardson
    January 7, 2017 at 3:14 pm — Reply

    Being a fan of both binaural audio *AND* Call of Cthulhu, this basically checked all the boxes. I loved the effect and am looking forward to further episodes. This is fantastic, and I’m glad you made the decision to share it with us, so thanks! The only small comment I’d add is – granted, this being only Episode 1, and knowing you mention the quality improves as episodes go on – is that your intro / outro (where I assume you were nearer the microphones?) created a *far* more immersive effect than during the game session. If it all sounded more like that? HOLY hell. But that’s a tiny little critique – loved the fact you were trying this out. Love your work!

    • January 7, 2017 at 11:21 pm — Reply

      I’m in the middle of writing Part 2 of my article on binaural sound, but to quickly answer your question, the intro/outro were recorded with a completely different binaural setup, and seeing the differences between the two is both a surprise and not.

  5. allseeingeye360
    January 7, 2017 at 6:01 pm — Reply

    Yog-Sothoth has been doing Call of Cthulhu and binaural since 2006. It’s a good technique.

    • January 7, 2017 at 7:03 pm — Reply

      I wasn’t aware :) Good to see others doing this in a RPG environment instead of just audio dramas.

      • allseeingeye360
        January 8, 2017 at 4:43 am — Reply

        The’ve since moved on to Ambisonic sound. That’s a whole different ball game again.

  6. January 7, 2017 at 8:09 pm — Reply

    Oddly enough I just over the holidays stumbled on Chaosium and was listening to the Miskatonic live play recordings (my favorites are Lonely Point Lighthouse, Uncle Timothy’s Will, and Devil’s Cave in that order) and was checking out the Cthulhu audio dramas like Wormwood.

    Anyway…pleasantly shocked to hear that Chaosium was the system and really like the use of more cutting edge techniques that Stephen has a penchant for.

  7. January 7, 2017 at 8:47 pm — Reply

    Literally the moment Stephen said “If the cat decides it wants to be part of the show…” one of my cats suddenly decided to climb off the back of my chair and onto my bare neck, with her claws out for stability. Grabbing for her, I smacked my noise-cancelling headphones off my head, shattering the cradle that holds one of the earpieces on. So… no binaural experiments for me for a while, I guess. That was a REALLY immersive effect, though!

  8. January 8, 2017 at 1:03 pm — Reply

    I love the first episode! I really enjoyed the binaural audio, I’m really looking forward to future episodes. I’m very interested in this Lovecraftian universe and I loved the Flying Grayson’s reference!

  9. Frederick Pagliarulo Jr. (a.k.a. Darth Macho)
    January 8, 2017 at 4:02 pm — Reply

    Thank you for the first Critical Hit of 2017! While I miss our main story, this Cthulu game sounds like it’s going to be a lot of fun. Thanks to Dr.Brad, Stephen, Amanda, Brian, and Rob for bringing us this new adventure.

  10. January 10, 2017 at 9:58 am — Reply

    I am not getting much out of the audio and i am using headphones. It just sounds like a voice to the left, one to the right, one in the center, and two in between the other three. All of which could be done with a mixer. Yes, more work, but i was expecting a forward “stage.” Not getting aay sense of 3d out of this. Am i supposed to? I am not sure how a surround sound experience is possible with a linear distribution of just two speakers. Do i need $200 headphones or something?

  11. Cantankerist
    January 18, 2017 at 6:32 pm — Reply

    Ooh, I disagree. Five mics panned out to different positions sounds entirely different and nowhere near as “present” as this – phasing issues etc mean that those five voices would not be as palpably around-the-table. Love the incidental noises and shufflings etc, that’s part of the experience. A shame you couldn’t use this technique for the Critical Hit main game, but the long-distance players probably put the kibosh on that.

    • January 18, 2017 at 8:56 pm — Reply

      “A shame you couldn’t use this technique for the Critical Hit main game, but the long-distance players probably put the kibosh on that.” Exactly. Everyone has to be around the table/microphone.

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