Lords of the Feywild

In this installment of Critical Hit: A Major Spoilers Dungeons and Dragons Podcast: Just because they are orcs doesn’t mean they are up to no good.

NOTE: Level 14 character sheets are now available at members.majorspoilers.com and the Critical Hit Logo T-Shirts are indeed at SlashLoot.com

Contact us at podcast@majorspoilers.com A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends about the podcast, get them to subscribe and, be sure to visit the Major Spoilers site and forums.

The Author

Stephen Schleicher

Stephen Schleicher

Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment.

You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

Previous post

SNEAK PEEK: Marvel's Avengers Assemble

Next post

MOVIES: Disney releases Frozen's "Let It Go" scene

7 Comments

  1. XantharTheFlame
    December 9, 2013 at 12:59 pm — Reply

    Yay, first comment!

    I liked this episode. Lots of good roleplaying, humour and character interaction. But what cracked me up the most: negotiating what they would include in the deal for the 300 gold! The fate of the world is at stake, and these level 14 heroes of awesomeness are worried about getting a good deal on a horse! Bwa ha ha ha ha!!

    • Gary
      December 9, 2013 at 1:44 pm — Reply

      Yes, I was waiting for Rodrigo to turn the screws by demanding ‘The Pretty One’ as part of the deal!

  2. PureChaosDI
    December 9, 2013 at 3:08 pm — Reply

    well, as no-one has anything to say about this episode. I thought that this episode was great, i loved the interaction between Irving and the party, especially the job offer that torq got. But i would like to ask why the party got rid of the iron that they spent nearly an in game month waiting for.

    • Guardian of Nekops
      December 9, 2013 at 3:29 pm — Reply

      Because they didn’t want to wait another couple months transporting it, presumably. It’s not a good thing to throw good time after bad.

      Only time will tell whether the proper sort of iron will be easily acquirable and whether they made the right choice here.

  3. Aspiring Spambot
    December 9, 2013 at 7:08 pm — Reply

    I spent a good while trying to form a consistent mental image of Irving until my brain decided to give up on it. Now I just see Ron Perlman in leather armor.

  4. Frederick aka Darth Macho
    December 11, 2013 at 4:04 pm — Reply

    I was glad that the party, particularly Torq, get to finally meet some orcs. I love how he instinctively became a “big brother” to them. I’m looking forward to more interaction with the Cogs, and finally getting to the Underdark. I’m both intrigued and frightened to imagine what the party will come across down there!

  5. Timothy
    October 9, 2014 at 10:01 am — Reply

    Brian continues to be on point with the MLP references!

You know you have something to say, say it in the comment section