A new Duels of the Planeswalkers is coming out soon, which means it’s almost time for the new core set for Magic: The Gathering. Wizards of the coast sent Major Spoilers an exclusive preview card from M14. Take the jump to see it in all its stompy glory.

Major Spoilers - Awaken-the-Ancient

I know there’s a lot of cool stuff going on there, but what I like most is that it has haste. A lot of players get confused by the fact that, if you turn a land into a creature, suddenly you may have to account for summoning sickness. Although a 7/7 for 4 is awesome all by itself. Magic 2014 is shaping up nicely.

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  1. I still say it didn’t come into play as a creature, so it should never suffer from summoning sickness. I feel Wizards called it wrong on that rule. Lands never have summoning sickness, so if it suddenly becomes a creature, it SHOULD not be affected.

    I know the rules say so, but my gut says otherwise.

    • Creatures don’t enter the battlefield with summoning sickness. In fact, “summoning sickness” is not technically a thing. A creature can’t attack or activate abilities with “T” in the cost unless it has been under your control continuously since the start of your last turn. Thus, no creature ever “has summoning sickness;” it’s simply checked whether you’ve controlled it for that duration when you need to tap it for something, regardless of when or how it became a creature.

      • “Summoning sickness” is the commonly used name for it. Just like bounce, mill and burn aren’t actually game words but are regularly used in conversation even by the game’s designers.

  2. Invisible Stalker on

    @Jacob: this depends of you had the land under your controll since the beginning of the turn you cast the enchantment: of you played the land the turn you enchanted it, it would suffer summoning sickness. So the haste ability makes sense.

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