Munchkin is a dedicated deck card game by Steve Jackson Games, written by Steve Jackson and illustrated by John Kovalic, that has a humorous take on role-playing games.

In this Munchkin Minute: The players talk up Munchkin Bookmarks, and wonder what cards would make the perfect booster pack to send Munchkin to Middle Earth?


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Robot Overlord

Robot Overlord

Warning: Pregnant women, the elderly, and children under 10 should avoid prolonged exposure to the Robot Overlord. Robot Overlord may suddenly accelerate to dangerous speeds. The Robot Overlord contains a liquid core, which if exposed due to rupture, should not be touched, inhaled, or looked at. If Robot Overlord begins to smoke, get away immediately. Seek shelter and cover head. Do not taunt the Robot Overlord.

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  1. Scott
    October 23, 2012 at 1:03 pm — Reply

    “ring taint”

    Where’s Matthew when you need him?

  2. Chase
    October 24, 2012 at 2:29 pm — Reply

    1) The White: Play this card when you are killed. You resurrect immediately and go up a level.

    2) You Shall Not Pass should modified to be: Use when a player would level up. They don’t level up.

  3. Joe Amon
    November 2, 2012 at 10:33 am — Reply

    Hey folks.

    I liked Rodrigo’s suggestion of the rules mentioning a Tom Bombadil card, and then it not appearing in the set. But just in case that was too meta for Seve Jackson games, I thought I would suggest:

    Tom, Bob and Dill: creature, high level but lots of minus vs rangers, dwarves, wizards, rangers, etc. Flavour text: Not nearly as impressive as their namesake.

    Bob Tomadill: one shot card that ends the combat, gets rid of any cards played, and makes it the card player’s turn. Vastly overpowered and playing it makes everyone else hate you. :)

    Curse/sidekick: Tom, just Tom. You play this card as a curse, and the cursed one *has* to take the card as a hireling/sidekick/etc In combat, roll a die: 1-2, regular +2 bonus. 3-5, not usable (someone has written him out). 6+, Tom kills all enemies, leaving no treasure or levels for you.

    Curse: Tom Tomadill: Gets the player lost. Player discards hand and all cards in play, starts turn over again.

    • November 6, 2012 at 10:37 am — Reply

      The “Tom, Bob, and Dill” card is awesome. Sounds like a card Steve Jackson Games would actually create.

  4. December 5, 2012 at 5:15 pm — Reply

    There and Back Again – Go up One Level

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