The InterWebs has been all abuzz with talk of the D&D Next playtest, but Stephen and the rest of the Critical Hit crew have been extremely tight lipped. I managed a sneak peak at a session and while no photography was allowed, I did get a glimpse of an exciting new game mechanic in action.

Here Matthew demonstrates the interpretive dance combat resolution module. I’m sure it will be extremely popular.

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OtterDisaster

OtterDisaster

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9 Comments

  1. The Great NateO
    June 8, 2012 at 10:10 am — Reply

    OH I just got a -3 to sight. Love it!!!!!

  2. June 8, 2012 at 10:51 am — Reply

    I got the moves like Jabba…

    • GeorgeDubya
      June 8, 2012 at 11:12 am — Reply

      Oh-ho-ho-ho-ho

    • June 8, 2012 at 11:13 am — Reply

      You have six little people on the inside controlling you?

      • June 8, 2012 at 4:04 pm — Reply

        That would explain the mood swings and general multiple directioning…

  3. Locknestra
    June 8, 2012 at 4:25 pm — Reply

    BA HA HA HA HA!!!

    Critical Hit and the quest to DDR castle – featuring songs by Nicki Minaj (for Trelle)

    OR! Crossover hit: Critical Hit versus Lu$h Crew (from Dance Central)

    • June 8, 2012 at 4:26 pm — Reply

      But, where is the Lynyrd Skynyrd for Torq?

      • Locknestra
        June 8, 2012 at 5:14 pm — Reply

        Well, that comes with the inevitable sequel, of course. ;-)

  4. June 8, 2012 at 4:34 pm — Reply

    Hey, that’s Adriana!

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