Critical Hit: A Major Spoilers D and D podcast
Celestial Crusade

This episode: The crew heads down to the warehouse district looking for trouble. But trouble may have just found them.

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The Author

Stephen Schleicher

Stephen Schleicher

Stephen Schleicher began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen has freelanced for Sci-Fi Channel's Technology Blog, and Gizmodo. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment.

You can follow him on Twitter @MajorSpoilers and tell him your darkest secrets...

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23 Comments

  1. Ricco
    September 11, 2010 at 8:08 pm — Reply

    Cool fight, I’m curious why Brian is playing Torq and why he sounded just like Matthew ;-)

    Quick question for Rodrigo: the goddess the tifling serves and the tifling’s name, how are they spelled? And what is she the godess of?

    • TheNewNum.2
      September 12, 2010 at 1:09 am — Reply

      Dunno about the tiefling’s name but the Goddess is right out of the PHB. No fancy new dress for this one:

      “ERATHIS (Unaligned)

      Erathis is the God[dess] of Civilization. She is the muse of great invention, founder of cities, and author of laws. Rulers, judges, pioneers and devoted citizens revere her. Her laws are many, but they are straightforward:”
      (her rules basically are:)
      – Work with others to achieve your goals. Community > Individual
      – Tame the wilderness and defend civilization against darkness
      – Explore new ideas, lands, etc. Build machines, cities, and empires.

      • Ricco
        September 12, 2010 at 12:28 pm — Reply

        Thanks #2, thanks Rodrigo.

    • September 12, 2010 at 1:28 am — Reply

      The Tiefling’s name is Bao Bel-Bina.

      • TheNewNum.2
        September 12, 2010 at 5:23 am — Reply

        Oh yeah… I remember it sounded like a Star Wars name. :)

  2. September 11, 2010 at 10:57 pm — Reply

    Cool fight, I’m curious why Brian is playing Torq and why he sounded just like Matthew ;-)

    Them’s the nature of odds, son. Even Kenny Rogers can’t win ’em all…

    • TheNewNum.2
      September 12, 2010 at 1:11 am — Reply

      But he does make a darned good roast chicken. *nods*

  3. Dan
    September 12, 2010 at 3:43 pm — Reply

    Nice Hellraiser nod Matthew. I laughed out loud, then laughed harder when no one else got the joke. Keep up the Crits.

  4. September 12, 2010 at 4:13 pm — Reply

    The McDonalds cup reminds me of the question everyone REALLY wants to know:

    What are the Critters’ favorite snacks? What shows up at the gaming table the most often?

    The masses await with anticipation.

  5. THOMAS
    September 12, 2010 at 7:25 pm — Reply

    How does a red d8 feel orange and about the shield that you can put on Randus’ arm, if he survives Rodrigo’s torture until paragon path he can take the Self-Forged path considering he already has a robotic arm and on top of that he put a shield on the arm at lvl16 and take a heavy arm shield that lets hold something in that hand with the shield.

  6. September 13, 2010 at 6:38 am — Reply

    Nice episode.
    Ket is really starting to grow on me.

    A DM question: In a game I run I sort of accidetly gave a player this
    Repulsion Armor Level 2+
    Inlaid with esoteric runes, this armor can repel even though
    most persistent foes.
    Lvl 2
    520 gp
    Armor: Leather
    Enhancement: AC
    Power (Daily): Minor Action. Whenever an enemy moves
    into an adjacent square, you can push that enemy 1
    square as an immediate reaction. This power lasts until
    the end of the encounter.

    And now he is completly Over Powered.
    He pops this baby on, the team takes out all ranged monsters and he is invincible.

    Can this be true?

    Keep up the good work – pleace.

    • Rob (fka Smith)
      September 13, 2010 at 9:59 am — Reply

      My guess, you’re probably playing the immediate rules incorrectly. You can only make a single immediate action per round. So from the end of your turn to the start of your turn, you get one use of the armor. Secondly, it is a daily power to turn the armor on, give ’em more than one encounter in the day and the armor is just normal armor for one of those. If the players stop for a full extended rest after each encounter, surprise them during the rest, and keep in mind that the rules do state you can only benefit from an extended rest once every 18 hours.

      Rob

      • September 13, 2010 at 1:48 pm — Reply

        Thx Rob, I was not aware of the “only 1 immediate reaktion pr. rund”.

        Whip it up!

    • September 13, 2010 at 3:45 pm — Reply

      Rob is right, but on a different note I’m concerned about “The team takes out all ranged monsters”.

      Really? is this a primarily ranged party? Do you just put your artillery monsters right there in the thick of things?

  7. MarkW
    September 13, 2010 at 7:43 am — Reply

    Is Torq still wearing his Razor armor?

    Btw, I loved Stephen roleplaying his combat decisions at the beginning of the fight, seemingly making decisions as a young wizard running toward combat without a clear view of the battlefield – not as a player who’d had most of a round to think of optimal strategic/tactical decisions, with no fog of war.

    • September 13, 2010 at 2:35 pm — Reply

      Is Torq still wearing his Razor armor?

      He is… Occasionally, I forget to utilize it’s reflexive powers when critted against, but it’s still there. (I’m also working my way up to remembering my 1/2 Orc resiliency more than 3 times out of 5.)

  8. Alexander
    September 13, 2010 at 12:16 pm — Reply

    Brian’s bad luck is infecting everyone.
    Matthew is already sick with it, then Rob won’t be able to roll higher than a five. (Steven is already having trouble with his d4).
    Oh no!!!!!!!!!!!!!!

  9. THOMAS
    September 14, 2010 at 4:08 pm — Reply

    Dear Steven aka Orem you can perfectly see that the Feywild is screwed up beyond repair DO SOMETHING ABOUT IT. Get Rodrigo to take you back there but it is jacked man

  10. Brian
    September 14, 2010 at 6:33 pm — Reply

    Are there any spell-summoned or item-based companions that do not work off of the summoners actions?

    • September 14, 2010 at 9:38 pm — Reply

      There are. The Druid summons take an action on their own if your turn ends and you didn’t give them an order. However a lot of them can be problematic since the effects aren’t always 100% beneficial, for instance one might charge the nearest CREATURE, rather than the nearest enemy.

    • Rob (fka Smith)
      September 14, 2010 at 11:43 pm — Reply

      Also, the Wizard does have some online based demon type summons which have the same basic function, though they of course are even more likely to hit creatures instead of enemies.

      • Brian
        September 15, 2010 at 6:13 pm — Reply

        Thank-you. One other question if you have time – any advice on how to work thieves “disarm traps” into a skill challenge?
        or in a broader sense – is it possible to have specific characters with specific skills take preset challenges – or are you better off just running it in normal mode and see how the party handles it?

        • September 15, 2010 at 10:45 pm — Reply

          Yes, if you’ll recall when the party first landed on the moon, and they were booking it out of the Exilarchy, Torq and Smith got knocked out of the ship. And although I didn’t specifically say so, the implication was that they had to get themselves back on. So yes, you can have specific tasks within skill challenges, just make sure that
          A) You’re not too heavy handed with them and
          B) You’re willing to roll with it if a player decides to do something different.

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