Critical Hit: A Major Spoilers D and D podcast
Celestial Crusade

This episode: Season Three of Critical Hit kicks off in a big big way. What and where is Shallai and the Golden Vineyard?


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  1. TheNewNum.2
    August 28, 2010 at 11:59 am — Reply

    Definitely a lot of interesting happenings as we get back to the main event. :) The City of Cities is an interesting locale, and quite a different setting from what we’ve found our foes in previously… interesting character introductions, and we’re back to being four against the void.

    Although I hope we haven’t seen the last of ubervillain-in-disguise Thony.

    • aerspyder
      August 28, 2010 at 12:39 pm — Reply

      Is that a spoiler?

      • TheNewNum.2
        August 29, 2010 at 12:13 am — Reply

        Doubtful, which part were you asking about? If you meant the last sentence, the last time we saw Thony he was on the Moon, which is pretty far from where our heroes are now, but I hope somehow we see him again.

    • Jackie
      September 4, 2010 at 1:56 am — Reply

      You know I was thinking and I’m thinking Thony might be a bad guy but we’ll have to wait and see :)

  2. Emerald Zeus
    August 28, 2010 at 12:31 pm — Reply

    1) you forgot to remind Matthew to ask his question

    1) is Ket a Warlord/Warlock hybrid?

    • August 28, 2010 at 1:25 pm — Reply

      I thought he is. Seems like an interesting character.

      I was really hoping the guy that will fly them around would be Thony, would have been great.

      I’m really really glad that Critical Hits is back to normal again and exited about the story.


    • Tyveron
      September 5, 2010 at 8:19 pm — Reply

      I am guessing that the Commander’s Strike from Warlord is his Dilettante choice from being a Half-Elf. A smart choice considering that Torq is in the group and this allows Ket’s player to essentially force him to mark another target (and he’s built for Basic Melee attacks). Seems like a Vestige Pact Warlock to me.

  3. andy
    August 28, 2010 at 1:48 pm — Reply

    Those minis are awesome, it is a lot easier to tell each character apart in the photos.

  4. Ricco
    August 28, 2010 at 2:26 pm — Reply

    Awesome, just awesome! I’m surprise no one asked “We’re still alive right?” to the tifling ;-)

  5. Spaceboots
    August 28, 2010 at 2:40 pm — Reply

    I like that Rodrigo brought back lantern archons, and kept the old-school idea of archons in the Astral Sea. I’m also loving Rodrigo’s sound effects. I think we listeners should take a drink every time one of you guys makes a cool sound effect.

    At first, I was positive that the PCs were dead and in heaven. Didn’t that happen in Bill and Ted? That would be awesome.

    Weird note: I heard a bunch of, what I think is Stephen but may have been Brian, saying stuff really quiet. Was that intentional role-playing, or was he drifting away from the mic?

    • August 28, 2010 at 10:52 pm — Reply

      That was a visit from the house gnome who wanted to ask questions, but I had to ask him to be quiet. He’s only three, but likes to know what we are doing.

  6. TorontoFrog
    August 28, 2010 at 6:11 pm — Reply

    Really good kick off for season III! Continue the great work. I enjoyed every minute of it. I’m surprised by Rob’s choice of character. For no reason at all, I expected him to chose a more up in your grill striker type. It’s fun to see Stephen game abilities getting evolving that way. You are not a noob anymore, dude.

    Quick question about that: Does Ket is a multiclassed Warlock/Warlord or a hybrid Warlock or Warlord, as presented in PHB3?

  7. Sarah
    August 28, 2010 at 6:28 pm — Reply

    Yay, what a cool episode! I felt a little sad when I looked at the photos and saw Smith’s little miniature being used. :( Poor Smith, I miss him. But Ket is cool too so far. I like his leadership tendencies — it’s not everyone who will give orders to a 3/4 orc :)

    In general: So happy to have my Torqueltones back again! :)

  8. JakeS
    August 29, 2010 at 12:04 am — Reply

    In our games, we call the hybrid warlock/warlord the “warload”.

  9. @lantis
    August 29, 2010 at 1:15 pm — Reply

    I’m sure when they do introductions in the next episode Ket’s class will be revealed. They are pretty good about letting listeners know who’s playing who/what.

    Great episode, can’t wait for the plot to grow thicker as the party progresses toward their main goal. There better be an appearance by Bane worshippers at some point to make the characters doubt which side is really the right side of this conflict. I love Pantheon Politics, they’re so much fun.

  10. Danston
    August 29, 2010 at 2:52 pm — Reply

    Haha finally the Torkeltones are back once more!!! So excited to hear this new season. I’m thinking about freezing myself and thawing once all the episodes are out so i can listen to them in a row.

  11. THOMAS
    August 30, 2010 at 7:15 am — Reply

    Torq should take profinciency with unarmed strike

    • Rob (fka Smith)
      August 30, 2010 at 10:17 am — Reply

      You automatically start proficient with it, it just doesn’t have any of the bonuses you would get with other weapons.

  12. Aldo
    August 30, 2010 at 12:32 pm — Reply

    Dudes this was an awesome start to the New season!!! Very reminiscent of Planescape. What I enjoy the most of CH as a listener is the role playing of your characters, the fights are good, but nothing beats the role playing bits, of which there were plenty in this episode. Awesome job.

  13. THOMAS
    August 30, 2010 at 4:12 pm — Reply

    actualy monks are proficient with the unarmed strike

  14. THOMAS
    August 30, 2010 at 4:13 pm — Reply

    and i found a feat that could get you the same thing

    • aerspyder
      September 3, 2010 at 8:35 am — Reply

      Can you tell me where, please?

  15. THOMAS
    August 30, 2010 at 4:17 pm — Reply

    you get a plus 3 bonus to attack and do 1d8 damage

  16. THOMAS
    August 30, 2010 at 6:32 pm — Reply

    Why didn’t Torg pull his dog

  17. Slye
    August 30, 2010 at 9:02 pm — Reply

    I think Torq didn’t pull out for the same reason he didn’t want to pull out his axe. in character. Out of character, it’s probably because its been a bit since matt played Torq and he forgot about it. just my thoughts, i could be completely wrong. I did like Ket’s entrance. Though i had hoped he might say something like, ” Now Francis, she never told me she was your wife… “

    • Ricco
      August 31, 2010 at 10:06 am — Reply

      I would have had to use an action point in what was basically a non-lethal (for the party or the Minos) fight, because he needed to keep attacking to keep the Minos marked or it would have beaten another player half to death and summoning the dog is a full standard action.

      • September 1, 2010 at 12:39 am — Reply

        would have had to use an action point in what was basically a non-lethal (for the party or the Minos) fight, because he needed to keep attacking to keep the Minos marked or it would have beaten another player half to death and summoning the dog is a full standard action.

        There’s pretty much the whole reason why the Onyx dog doesn’t see as much battle time as it might…

        When I question the overall damage quotient of Torq versus “wasting” an entire standard action striking the dog…

        • MarkW
          September 3, 2010 at 7:14 am — Reply

          Ideally you’d want to summon it during a non-combat situation, since it sticks around 8 hours. If you end up in an encounter that day after those 8 hours have passed, then it’s not a big loss since you probaby wouldn’t have summoned it during battle anyway.

          And since I believe it has very good perception (+7?), so having it active when you guys walk around might be helpful.

          • Tyveron
            September 5, 2010 at 8:24 pm — Reply

            Yeah, it’s too bad the dog doesn’t get more screen time. I like to see ‘pets’ develop personalities. I let my DM RP my pirate’s parrot (Scuttlebutt) who apparently has a foul mouth (beak) and bowel issues.

    • Ricco
      August 31, 2010 at 10:08 am — Reply

      That’s supposed to be “He would have had…” never type 3 things at the same time…

  18. VenomInk
    September 1, 2010 at 11:33 pm — Reply

    Hey, I was wondering if those miniatures were custom made for you guys, and if so…who were they made by? Either way they look incredible, props. And I love the podcast, keep it coming!

    Ps to Rodrigo – You should definitely cameo a Bullywug…they’re the best monster/playable race in the game…just saying

  19. Brian
    September 3, 2010 at 8:02 pm — Reply

    Just curious – What inspired a celestial campaign?

  20. Riccardo
    September 11, 2010 at 8:14 am — Reply

    Great start to the new season guys,

    I was expecting Torq to whip out a club.
    He used to be a city guard and they do not normally hack in half drunken citizens with a great-axe.

    Keep up the good works.

  21. Thomas Lacey
    September 29, 2010 at 7:09 pm — Reply

    Why do you call it celestial crusade when there still just four guys fighting the void

  22. XantharTheFlame
    December 17, 2010 at 2:48 pm — Reply

    Just for my own understanding of the rules, in round 3, Torq started his turn with the enemy grabbed. He then proceeded to: a) use 3rd wind (minor action), b) reaping strike + furious assault (standard action), and c) maintain the grab (minor action).

    Was he able to use the 2nd minor action because he essentially cashed in his move action? That wasn’t explicitly stated.

    thanks! Awesome episode and great start to Season 3 guys! Ket sounds like an interesting new character Rob (although I do miss Smith too just like most people).

  23. XantharTheFlame
    December 17, 2010 at 3:12 pm — Reply

    Another question: Maybe I missed the explanation at the start of combat, but how is it that Orem can automatically hit with magic missile now, when before he had to make an attack vs. reflex?


  24. Billy
    July 28, 2011 at 12:14 am — Reply

    Dang, Randus is such a dork. To a minotaur: “Excuse me sir, may we talk about this peacefully…”

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